Even though its storage capacity is huge, the uncompressed video data of a full-length movie would never fit on a DVD. In order to fit a movie on a DVD, you need video compression. A group called the Moving Picture Experts Group (MPEG) establishes the standards for compressing moving pictures.
When movies are put onto DVDs, they are encoded in MPEG-2 format and then stored on the disc. This compression format is a widely accepted international standard. Your DVD player contains an MPEG-2 decoder, which can uncompress this data as quickly as you can watch it.
The MPEG-2 Format and Data Size Reduction
A movie is usually filmed at a rate of 24 frames per second. This means that every second, there are 24 complete images displayed on the movie screen. American and Japanese television use a format called NTSC, which displays a total of 30 frames per second; but it does this in a sequence of 60 fields, each of which contains alternating lines of the picture. Other countries use PAL format, which displays at 50 fields per second, but at a higher resolution. Because of the differences in frame rate and resolution, an MPEG movie needs to be formatted for either the NTSC or the PAL system.
The MPEG encoder that creates the compressed movie file analyzes each frame and decides how to encode it. It also uses information from other frames to reduce the overall size of the file. Each frame can be encoded in one of three ways:
. As an intraframe - An intraframe contains the complete image data for that frame. This method of encoding provides the least compression.
. As a predicted frame - A predicted frame contains just enough information to tell the DVD player how to display the frame based on the most recently displayed intraframe or predicted frame. This means that the frame contains only the data that relates to how the picture has changed from the previous frame.
. As a bidirectional frame - In order to display this type of frame, the player must have the information from the surrounding intraframe or predicted frames. Using data from the closest surrounding frames, it uses interpolation (something like averaging) to calculate the position and color of each pixel.
Depending on the type of scene being converted, the encoder will decide which types of frames to use. If a newscast were being converted, a lot more predicted frames could be used, because most of the scene is unaltered from one frame to the next. On the other hand, if a very fast action scene were being converted, in which things changed very quickly from one frame to the next, more intraframes would have to be encoded. The newscast would compress to a much smaller size than the action sequence.
|